Thursday, 25 May 2017

The Forge

My friend and I have been discussing the new edition of Warhammer 40,000 quite a bit , and I decided to join the Facebook group for the gaming group at the new game store - Forge26 in my home town.
I also popped in to meet everyone and have a nosy at the games going on on Wednesday which is their late night opening for gaming, and what i would probably be going to after 8th :)

The guy that runs the store was great, and the atmosphere was really friendly and no one seemed to mind me wandering round listening and watching what was going on. I spoke quite a bit to the guy who runs the store, and pre-ordered the books I need to use both my Space Wolves and my Exodites when the new rules are finally out.

I've asked a few people in a few places what I should be trying to assemble my marines as in order for them to be most likely to be useful in the new edition and most people have recommended to hang fire until the rules are out for certain. For the time being then I'm going to either be trying to get either my Waveserpents finished, The Thunderwolf Lord conversion progressed, or painting Malifaux. No rush for anything. It isn't like any of it is going anywhere soon. I would like to be able to play Space Wolves pretty soon though ;)

Thanks for stopping by
Lofty

Sunday, 21 May 2017

Options

In the midst of assembling Grey Hunters ready for 8th edition, I realise that not only do i not currently know what specialist weapons are any use, but I also have no way of knowing what will be useful in the next edition.
Luckily for me this was on the same night I was looking for a cyclone missile launcher that I could use for my terminators as they get very limited weapon options it seems. Enter Anvil Industry who I've seen banded about a fair bit for alternate space marine parts. They had just what I needed on both counts.

I've just now sat down to test the multi option special weapons, and I'm really very impressed. The (optional extra) magnets are snug in the indents on the pieces and the resin is very clean and well cast with good detail, I managed to cut, clean and glue one complete 'carbine' in under 5 minutes.
I'm really very pleased and would highly recommend these guys to anyone looking for similar options, or any other space marine type options to enhance their forces, or for a change from the standard GW options :)



Wednesday, 17 May 2017

Wolves of Winter - Unrelenting

Once the bug bites, I find it hard to stop!

I made up the third 'rider' for the first set of three Thunderwolf cavalry, but because I needed a set of rider style legs for the Thunderwolf character conversion, I had to improvise. I must say that I'm pretty pleased with this, and it looks pretty much exactly how it did in my head which I'm chuffed about.

I'm sitting down tonight to start work on the first pack of Grey Hunters :) I've made a note on what they (currently) can & can't take so i don't get carried away, but I'll be applying the 'rule of cool' pretty liberally :D

On a side note, I went through a phase of buying d6 like they were some kind of precious commodity, perhaps a future currency in a post apocalyptic wasteland...
So I picked out the ones I'll be using for my Space Wolves :)

Busy weekend so maybe i'll get time to snap a couple of WIP shots before Monday

Thanks for stopping by
Lofty

Monday, 15 May 2017

Wolves of Winter - Dread wolves

Title is a bit forced, but I can't think of anything better on a Monday morning :p

After my last post about the new edition of Warhammer 40,000 my long time gamer friend sent me some pictures of conversions he had done for new iterations of characters he has featured in each version/re-work of his chaos marine to date. Needless to say that this was the gauntlet drop I needed to get me into gear making Space Wolves.

I'll admit that when I got my box out of the cupboard, I spent an hour or so in which I had hoped to get some hobby done being overwhelmed by the amount of stuff I had both in progress and not knowing where to pick up, and NoS and not knowing what to make from it with regard to weapon options etc. It was still useful to spend the time working out what was what though, and the following day I picked the Contemptor dreadnought conversion, and the Thunderwolf cavalry to work on.

I spent what felt like forever fiddling with the skull face-plate/helmet from the standard dreadnought kit, but finally made it fit. I also put the time into magnetising all the weapon options. I'd like to get some of the Forgeworld weapons for this dreadnought chassis, for aesthetics more than anything, the Heavy Bolter option looks awesome. Rules-wise it might make sense to have something other than Mulit-Melta/assault cannon too. Maybe I could use the standard dread chassis as more of a gun carriage?..
I just need to embellish with wolf iconography/furs and this is all done :)



It's possibly been around a decade since I assembled my last space marine, so it was a bit strange cutting and cleaning the pieces for the cavalry riders. I had trouble with the posing of the rider with the axe, as I wanted to use the 'hand holding fur' to make it look like he's actually riding the mount.  I want to try and make sure that whilst they look cool, I also include the weapons they should have somewhere on the model, like pistol holsters, and the Chainsword on Boltgun guy.



I need to do some more bases for the wolves but I'll be keeping them separate until they've been painted.



I think next up I'll try and make a squad of Grey Hunters. I've fallen into the trap before of making all the cool stuff like characters and special units, and then really not having much motivation to complete the rank & file guys. So, once the cavalry riders are built I'll do a unit of ten chaps with weapon options whilst I add detail to the dreadnought.
Then maybe i'll start work on the Thunderwolf Lord mount conversion :)

Thanks for stopping by :)
Lofty

Thursday, 11 May 2017

8th Time's a Charm

There is a lot of noise and excitement at the moment about the upcoming edition of 40k. After all these years I can only say I'm skeptical. However with their recent revamp of the social media dept and engagement with the community, I can also say i'm quietly hopeful.

MY gaming buddy and I have been chatting about the sneak peaks that have been coming about about changes in the new edition, and have each agreed that if the rules are free as they are rumoured to be, then this would be a great chance for us to revamp his Thousand sons and my Space Wolves & Eldar Exodites.

I have a fair sized force of Space Wolves as pretty much a blank slate, with only a few miniatures assembled. I'm almost tempted to wait until the new rules are released in order to build these so that I can make them into useful configurations. The reality of this is more likely to be that I'll put them together as whatever looks good, and worry about it/proxy later :)

On the Exodite side of things, it all really depends on what the new rules look like as to what I should add next. I have a well rounded force with just the Wraithguard left to build, and the dragons to add weapon mounts to (and paint of course). I'd like another Wraithlord anyway even before the new dreadnought rules were teased, and I'm not convinced I want to make shining spears, or a warlock jetbike squad so I'm not sure what to do with the cold ones I have . I do want to make non-mounted warlocks and take another look at what aspect warriors I'd like to add and convert. I suspect that the merging of different Eldar into one codex will mean that I can make Wych/Howling Banshee proxies for example.

Other than that, it's quite exciting. This is the game that got me into the hobby after all, and without it I wouldn't be into roleplaying or any of the table top games I love to play and paint now. Or maybe I would, but it was definitely the top of the slippery slope I'm skiing down now :p

Monday, 8 May 2017

Breached - Fated

We had our first session of Through the Breach Yesterday, which was a great success for everyone I think.

The character creation process is very unique, and leaves a very distinct idea of the character before even assigning attributes and skills etc. However, it also leaves the option to completely buck the trend of the characters 'Station' (background) and go in a different direction. perhaps you've left your old life behind, perhaps you're spurning your past in favour of a new start?
My character was always going to be one of a couple of things  so when I flipped the card relating to the 'Mad Scientist' station, my decision was made :)

I blundered through the skill selections without really understanding the impact they would have on the game, other than ensuring that I selected the right skill sin order to cast spells.
I chose the tinkerer pursuit as this seemed to fit the best with Mad Scientist, and also gave me access to elemental spells, and the ability to enhance weapons/attacks.

I really enjoyed our intro adventure, and I'm going to be reading up around my various abilities and where I want to progress to, how different pursuits affect aspects of gameplay :)

If anyone is thinking about playing the game, I would definitely recommend picking it up as it's a lot of fun

Thanks for stopping by
Lofty

Friday, 5 May 2017

On the Payroll - M C

I was going to try and do something in the style of Sons of Anarchy's SAMCRO. However, 'Wild Ones Motorcycle Club Original' comes to WOMCRO which sounds weird...

Anyway...

I've made some decent progress with the nightmare McCabe box set, which I think is well worth sharing, especially after all the sulking and carrying on I did when I first got it :p

I also had the crazy idea (probably where SAMCRO came from above) to proxy the Wastrels from the standard McCabe box as some of the characters from Sons of Anarchy from the Through The Breach kit, so we shall see what I can manage to make of that :)

Bases are done, and waiting model placement before I add any grass tufts, if at all. Of course, I couldn't wait to see how it all looked so I can hopefully still get Cherri Bomb finished without either making a mess of the base or it getting in the way :p

The models themselves have been a real joy to paint with the exception of the already troublesome Ramone Biker, but I think they all look pretty good so far.



I'm not exactly rushing through these, but they've somehow made their way to the top of my painting list while there is still so much stuff that I just primed and stuck in a drawer :/ I am trying to get some older WIP models done at the same time though (Alt Franc, Brutal Effigy, Lone Marshall, Pale Rider) and they are pretty close to being done too.

Thanks for stopping by
Lofty

Tuesday, 2 May 2017

Up and coming - May

Last month was a little looser in definition than previous iterations, but I did manage to do everything I wanted to on the vague list I set out.

The usual suspects are still loitering though...
Scenery - I've made what I think is enough scatter terrain to go along with my table setups, so the only thing that I think is left are the two mdf building kits I have left to assemble. Then perhaps some crates/similar once I can see how all that looks setup for games.
Product Reviews - I think as long as I stick to one or two a month while there are outstanding items, then this doesn't need to be added to future monthly lists :)
Infinity - I'd like to get my Sogarat Feuerbach painted up as my proof of concept for a colour scheme, but not necessarily this month. As long as I make a start I'll be happy.
Bases - Simply put, I've got a lot of bases to make for models that are sprayed and waiting for paint, so I'll keep chipping away at these.

Thanks for stopping by
Lofty

Sunday, 30 April 2017

Line in the sand

I don't think that counts as a pun... It's the 'Always' strategy from the standard strats & schemes for Malifaux...
Anyway.

We've all said this before, and probably most of us have meant it, but I doubt very many of us have managed to stick to it - I don't want to buy anything else until I've painted up most of what I have outstanding.

After the big push to assemble and get all my guild miniatures primed, I said something similar, but then managed to get hold of the Wild Ones crew, got some additions to this in order to get the War Rabbit promotion & bought Titania for the Dufresne alt model. So I'm serious this time, I really want to make a dint in my huge lot of assembled & primed models as I feel no small amount of shame for how much I've spent, and then not even got game ready.

Without making the mistake of setting targets and burning out like I did with Hoffman, current hit list will be something like this:
Lone Marshall
Pale Rider
Bases (Ortega posse, Lucius & co plus DM Recruiters)

Let's see how I fair in the next few hobby sessions :) I have some models to assemble to keep me occupied should need be (Kamaitachi, Guild Hounds, Titania) and My friend at work is interested to see me actually do something with my Infinity, so I hope I'm able to get some colours down soon as a PoC for my army colours.

I believe the Malifaux Project lists are up to date so I'll keep altering them as I progress.

Thanks for stopping by
Lofty

Friday, 28 April 2017

Mother of Monsters - In The Flesh

I wanted to post all this on Wednesday night, but then the trains were a mess, so it's ended up being today.

I've managed to do three things to share today - 1 Finish my Lilith crew. 2 Use my lightbox  and 3 Have something other than WIPs to show :)

I've not photographed absolutely everything, mainly because I wanted to see how the lightbox turned out.

The only things I might change with these are some additional blood effects at some point in the future. I'm really pleased with the way they look, especially after how long it's taken me :p I might post a full crew shot at some point in the near future too :)

Thanks for stopping by
Lofty

Monday, 24 April 2017

Breached

Another new post category? Madness I tells ya!

Our group of Malifaux players have been batting around the idea of a Through The Breach campaign for a while now, and when the PDF bundle went up on Drive Thru RPG, I snapped them up even though I had the physical books, which my friend and soon to be DM also got at Christmas.
The announcement of 2e but a bit of a damper on things, but our DM friend has been playing D&D recently and has the RP bug again, so he train is ready to leave the station.

Briefly looking through the character creation rules etc looks a bit intimidating if I'm honest, and I've read some mixed reviews about the magic system being clunky. We have a date pencilled in for our first session including character creation, so that means that my wife and I have a target to have read and understood the game basics by (wish us luck!).

My initial character idea was a burly guard type character, armour under a heavy duster, shotgun & knuckle dusters kind of guy. This seems to be the kind of meat shield trope that I usually end up with in roleplaying games, so maybe I should change it up?
Idea the second is an arcane gun-slinger type with a plethora of pistols/huge rifle which they would presumably be able to augment through arcane buffs.
Lastly is the complete mage, with spells, a bit of madness and more of a contempt for humanity.

I'll base the final decision on what I learn from reading up on the rules, and how complex each character might end up being as a first iteration.

This also leads me on to having a model to represent myself in-game so I'm trying to resist the temptation to order the multi-part kit and create a character rather than just using one I have in my collection :p

I'll keep updating as this progresses. It will supercede my D&D plans for the time being, but will also hopefully allow some impetus to carry on into that from our Through The Breach campaign.

Thanks for Stopping by
Lofty

Saturday, 22 April 2017

Back to Basics

I managed to assemble the rest of the Nightmare crew on Sunday, and everything went together pretty well except for one of the bikers.

 Elli Ramone is inside the wheel of her 'bike', the circular part of the bike however doesn't fit together as a complete circle for some reason. Of course I only discovered this whilst holding the rear part plus rider together while the glue set, in order to also get the handlebar in so that each part wasn't set and allowed be to adjust positions in order to line everything up. I wont go into details but after narrowly avoiding a high speed trip across the room, several loud and colourful exclamations seem to have made everything stick together just fine... If I'm honest, my heart was in my boots whilst struggling through that particular assembly after it costing so much. Not to dwell though, it's made now :) this is hopefully the last of my complaints and regrets about this kit as well so the future is bright!

As a bit of therapy after this last ordeal, I spent some time making the bases for this crew and Izamu



I'm going to add texture paste for a desert style base with some dry grass tufts, and desert style shrubs as well as dusty pigment on the base and some parts of the models when complete.

For Izamu I wanted to maintain his eastern aesthetic, as I will try to do with all Ten Thunders models I end up with rather than try and tie them into the biker gang theme of 'McCabe'. The idea currently is to do cocktail sticks as bamboo flooring on the raised parts, and try and recreate liquid greenstuff as 'water' (pre paint and gloss varnish) like I did for Hoffman's sewer bases, with the stepping stones, and some stiff bristles from a brush as reeds.

Lastly, I've made a bit of progress with the test woodgrain base I made for Abuela, and built up a more interesting base for Perdita.



There are a fare few bases outstanding for models I have undercoated, so I'm going to try and get some work put in on them, in order to make models usable where possible and paint them on their bases rather than having them sitting on corks WIP and not playable. This won't be possible for everyone though :)

Thanks for stopping by
Lofty

Monday, 17 April 2017

In The Wilderness

We were away this weekend, so I guess this post is actually Sunday's post, but who's counting?
Great scenery, really relaxing, and an extra Monday/Sunday to boot!


I also managed to get some primer on the rest of the McCabe nightmare crew, in order to make assembly a bit easier and mold lines more visible.

On our way back from the Lake District, we stopped by Element Games in order to take advantage of the April promotion that they have going currently, which meant it would have been rude not to grab some friends for the newest bikers to roll through Malifaux...


Looks like I'll have to start a new section to the blog for Ten Thunders, or keep them under guild as an extension of McCabe... I suppose it depends how far down the rabbit hole my willpower allows me to go!

That's all for the moment, I hope to continue progress with McCabe and with my painting backlog and keep the photos going :)
Thanks for stopping by
Lofty

Thursday, 13 April 2017

Transparency

So this happened



But then this also happened :(

I didn't know it was a translucent crew before I bought it or I wouldn't have done. After speaking to the seller, he also apparently didn't know, and it wasn't marked on the original sale post. To be fair I think Paypal would refund me here based on misleading product information...
I decided to ask around about people's experiences with the translucent plastics from Wyrd, and they all confirmed what my biggest worry was, which is how brittle the plastic is compared to the standard kits. I decided, after much wailing and gnashing of teeth that I would carry on regardless as otherwise I wouldn't have the crew at all :)
The plastic is very brittle, and there are lots of thin parts which I'd be worried about even in the standard plastic. The smaller parts are also very hard to align as of course they are transparent. In hindsight I should have not started this but here we are :p

I managed to get the dismounted Rollins made up easily enough and Cherry Bomb assembled apart from the hand holding the gun which I can't see well enough to attach on such a thin connection point. I think before I get any further, the rest of the frames need a thin coat of primer to make them easier to work with for assembly.

I can't help but worry though seeing how thin some of the pieces are after seeing how brittle this type of plastic is.

Sorry to be so negative but I'm pretty bummed out after this costing so much with customs and all the rest, and now it feels like it needs to not be played with incase i break parts off...

Thanks for stopping by
Lofty

Monday, 10 April 2017

In Summery

You love puns, I know you do.

This weekend saw a lot of sun for us over in rainy old England, so I finally got a whole heap of models spraycoated. The only things I now have not ready to paint are the Titania box set that I'm still assembling. Including some of my wife's models I basecoated 30 or so models in the sun on Sunday.
As I was home alone, and had some family plans cancelled, I also managed to put in some time on my Lilith crew, and only have the lady herself and teeth/blood effects on the Nephilim before I can call them don and be happy (as happy as you ever can be when you finish a model i think)



I had started some basing ideas for the Ortega family, wanting to do something different from the cobbled streets of the rest of my guild collection in order to represent their remote frontier operations. I originally tried to do wood planking using coffee stirrers, but it's really not so easy to cut these in a way that allows them also to look realistic, and they all ended up with sharp corners and blunt ends on a round base. After deciding to make-do with the bases I had made, I stumbled across a great website detailing a good process for wood grain bases, as well as a video being released the same day for the same effect. Not being one to ignore such a huge hint, I stripped my handiwork off the bases and started a greenstuff replacement, using Abuela Ortaga's base as a pilot as it will mostly be obscured if it had not turned out well.



I really like the look, and will continue this for the other Ortega models :)

We played again on Thursday, and I took Lilith as we were playing GG17. I really enjoy Lilith anyway, but she seems far better suited to the new scheme marker heavy pools than Guild would be. I was considering a Sonnia list with stalkers/Handler combo and an arresting Daschel, but flight and sprint are fantastic for getting pieces in position and dropping markers. Personal highlight in this game for me was Nekima's grow upgrade letting me summon a Mature Nephilim from a heavily wounded Young Nephilim. I love me some Mature Nephilim!
Seems like this is the year of Neverborn for me :)

Lastly, I managed to snag myself a Nightmare McCabe 'Wild Ones' crew box which is currently in transit from the US, so more to follow on this as soon as I'm able. Excited isn't the word!

Thanks for stopping by
Lofty

Friday, 7 April 2017

Token Gesture

When I decided I was going to take the plunge into M2e, I was watching a lot of the Guerilla Miniature Games videos on gameplay, and hobby aspects. If you haven;t checked them out, you really should by the way. One of the reviews on the channel was for a token set for various conditions, and scheme markers etc. As luck would have it, we were planning a trip to the US at the time, and I emailed the store on etsy  to see if they would be happy to ship to our hotel in the US rather than me paying some silly money to get them delivered to the UK.

The token set is very comprehensive, and has everything you would need for your games. The only faction specific thing about the sets are the colour and the scheme marker logo, there aren't options for extra poision markers if you play ressers for example. The markers are high quality engraved perspex, they look great and are very durable to boot. The one and only complaint I have is that the paper which covers the perspex whilst its being cut is an absolute pain to get off the intricate engraving on some of the pieces. I used toothpicks, as they are soft enough to not scratch the plastic, but there are still some sticky marks on some of my counters that I'm not sure how to completely remove.

The activation markers are probably my favourite part of the set, and the Scheme markers just flat out look great, the logo is very well done. The status effects, like burning, focus etc come in sizes by miniature base, and can sit flush around the base should a model be affected by more than one condition, which I really like rather than multiple tokens next to multiple models bases.
I'd highly recommend picking this set up if you are stateside, or don't mind the international shipping, as it's a very comprehensive, themed set which you won't need to add to any time soon. High quality, great looking stuff :)

As always, this is my own opinion and I haven't earned anything by linking and reviewing.

Thanks for stopping by
Lofty

Wednesday, 5 April 2017

Best laid plans

I had intended to get a post written last Wednesday to post on Thursday, as I knew we would be busy with friends staying over the weekend. One short notice pub invite for Wednesday evening and here we are...

This also means that I haven't had time to do any modelling stuff anyway really. I have all my guild models built now, and have attached a few to corks for painting (they might end up being painted attached to their base once its made, depends how fiddly they are), and I have most of my Neverborn models built and based, ready to be sprayed, aided by the simpler basing. I recently picked up the new Titania crew almost on a whim as it contained the alternate McMourning model, and my wife recently picked up the McMourning box :) as it happens, the limited McMourning model was missing a face, so depending on what Wyrd sent to replace, I may be able to salvage a usable copy of the model with the female multipart roleplaying kit which I want to pick up anyway to proxy a few models.

I wanted to try a different base idea for my Ortega models, and have attempted a wood plank/ranch/desert style base. I'll probably roll this out to Nightmare McCabe if I ever get my grubby little hands on it :)

This week's MO is basing, and getting all my bare grey plastic ready for what I hope to be a sunny Sunday and get everything sprayed, and make some progress :)

I know it's another text post, but the pics will start re-appearing again soon :)
Thanks for stopping by
Lofty

Monday, 3 April 2017

Up and coming - April

Let's take a look at what got crossed off the list from last month :)

Hoffman - Done!
Infinity - Still no word from the guy a the hobby shop, but I may be able to play someone at work! Watch this space...
Scenery - Pretty much done with Scatter terrain now, maybe need a couple of sets of MDF crates/barrels to complete two boards of terrain :)
Product Reviews - None written last month, but hopefully i'll get my self in gear and write a couple this month
Project Lists
DND
Malifaux - Done & Done
Eldar Exodites - Done
Space Wolves - Done
Warhammer Fantasy (8th ed) Orcs & Goblins - Done
Infinity
Guildball
Hordes Skorne

So I'm not going to add any new items this month, but I do want to cross off the rest of the project list posts, and try and write product reviews for all those items still outstanding.
I would also love to actually get some progress made and photos taken, so maybe that's this month's main objective, to actually progress with what I have waiting to be worked on.

Thanks for stopping by
Lofty



Tuesday, 28 March 2017

Catching up

Wouldn't it have been great If I'd sprayed up some more minis this weekend during the sun? Well, yes but also no. I decided to spend my time working through my backlog of un-assembled Malifaux kits, with the view that I will also get the bases made this week, models pinned to either bases or corks, ready to be sprayed next sunny weekend (next year probably :P). There's only a couple of lawyers left to assemble, after pushing through the Ortegas (including Abuela - worse that the Austringers!!) and some Neverborn which I can then spray up altogether (plus some of my wife's recent miniatures) one afternoon. This will give me a lot of choice of what to paint when I sit down to do so and maybe help with burnout etc.

I'm drawing a line in the sand now, and making an effort to complete any models which are either half done or just primed before I buy anything else.

I also made a few more pieces of scatter terrain, after reading some interesting threads on the forums, and now I think once I've finally got round to finishing my scenery kits (review incoming once I have), we have a solid two tables worth of terrain of the right mix, blocking, sever etc.

Also this week, I got my light studio in the post, and hope to be able to test it out in Sunday, as we have (non gaming) friends staying with us Friday night/Saturday.

That's all for now, will hopefully have some bases made to show soon
Thanks for stopping by
Lofty

Friday, 24 March 2017

Losing Ground

Had our friends over for a game this week, which would have been the ideal time to take more photos of our mats & scenery setup but of course I forgot...

We have been playing exclusively with the original 2nd edition Schemes & Strategies since we all learned the game. Last night we played what was to be my second exposure to the new strats & schemes. I played my first game with Hoffman with the new objectives so didn't pay a massive amount of attention as I was learning the master. I played Justice this time around though, and to be honest I was struggling to keep all the necessary information in my head whilst playing :) It was fun though, just a bit overfacing I think.
I've printed off some copies of the new objectives someone did on the forums, so that we can read up and get used to the new ones for next time.

I don't have any more painting progress to show this week, but the Nephilim are almost done so I will get a completed photo of them as soon as they are. I also finally ordered a lightbox as the final part of my photo improvement scheme, and I will try this out as soon as I have something worth photographing :)

I've managed to be quite restrained with purchases since I received my bonus through work, I picked up some black blood shamans (I'm splitting the box with a friend), and a widow weaver when we stopped off at a model shop on the way past Sheffield after a family(in-law) get together in Leicester. I also picked up Master Queeg and the Lelu and Lilitu box from Element Games because I needed to get some greenstuff, and it made sense to buy more things before paying postage :p

Lastly, I did a bit of organising in my Hobby drawers and have all the frames and bases out of boxes into drawer, ready to dip into and assemble whenever I fancy, rather than having them all sitting piled in boxes 'out of the way' meaning i'll never get around to it.

Still busy, but nothing to show for it this week :)
Thanks for stopping by
Lofty

Tuesday, 21 March 2017

Dragon Knights - The Saga So Far

Whilst I was writing up the project Page for my Eldar Exodites, I thought I would take some quick snaps of what I have built and/or painted so far :)

Autarch
Avatar of Khaine

Farseer (Who I think may be some of my best work)
Spiritseer


Shuriken cannon 'Jetbikes'
'Jetbikes'
Striking Scorpions
Exarchs (with dragon cloaks)
Dire Avengers (Sorry I only checked this photo once I had packed everything away again :/)

Fire Dragon Exarch (with cloak and banner)

Wraithlord (Magnetised weapons not shown)

Wraithguard (Proof of concept)

The good stuff...
WraithKnight (minus weapons/tubing/cabling)
Scenic base (a Farseer watching over a clutch of dragon eggs plus WK)

Waveserpent (Dark Elf Dragon with loads left to add)

Waveserpents (High Elf dragons, both have weapons magnetised but need extras adding)

Hopefully more to follow as I start to pick up the project when I get chance :)

Thanks for stopping by
Lofty

Sunday, 19 March 2017

Mother of Monsters - On Wings of Darkness

Managed to get some work put in on Friday as I had the day off. I've got my limited Barbaros model to the same stage as my other Neverborn models, wich is waiting for wing membranes and purple cloth highlights, which I guess wont take long. I think I mentioned previoulsy that I had tested the colours for wings on the Mature Nephilim and Nekima, but never took pictures so I have those today, along with Barbaros and his blue tinted steel sword.


I just got news that we are getting a bonus this year from work, so I will be picking up the rest of the bits and bobs I want for a decent home photography set up in the coming weeks, so I can stop taking such terrible photos of mediocre paint jobs :p

Something I've noticed myself doing recently is highlighting up through from only a basecoat, despite knowing full well that the first coat im painting is intended to be a darker shade layer. For example, I went back and painted more of Hoffmans shirt when I realised that it wasn't overalls, but a waistcoat with a shirt. I use a shadow grey kind of colour path for white, so I started out with shadow grey and then just highlighted up from that which leaves him with almost a blue shirt... What I had envisioned was a shadow grey base, 70/30 shadow grey/wolf grey basecoat and then highlight up to white.

I find myself doing this far too often, so It's something I need to bear in mind for future as it can be easily remedied and will have a real impact on the finished model :)

Thanks for stopping by
Lofty