I've mentioned previously that we are away on Holiday at the end of the month. This week will be pretty busy with packing/getting sorted etc.
I guess this is just a reminder about the lack of posts for the next week/ten days or so.
Returning the first week of October, fora week off work with no real fixed plans so hoping to get a fair amount of hobby time, including hopefully more than a few games as well as painting :)
So, bear with me, I'll be back soon :)
Thanks for stopping by
Lofty
Monday, 18 September 2017
Monday, 11 September 2017
Preparation
Saturday yielded some pretty good progress, with 4 Guild Hounds, Kamaitachi, & 3 Terracota Warriors assembled & based (except for sand/texture paste). The hounds bases needed a 'lever' in the same way as the watcher/Guardians for Hoffman due to tiny contact points on the base. The levers are more subtle, with bits of broken fence/building rather than full on sewer pipes as the models are pretty agnostic of any of my guild crews at the moment, and 'McCabe' is primarily desert/wasteland based. I didn't really have an opportunity to airbrush on Saturday. My wife was busy preparing for a stall on Sunday and the cats were shut out of the kitchen, so I didn't want to stress them out any more by making weird noises and smells whilst they sat in the study with me.
All models for the guild apart from Lucius & lawyers, Nino, Governers proxy, Mounted Rollins Black, Iggy Pup & the Ramone sisters are also now pinned to (magnetised) bases ready to hit the table. I got pretty sick of all the new stuff I had bought just sitting in a drawer waiting to be painted, and having so little time recently. The Wild Ones models need a little bit of paint on what will be impossible to reach places once they are based, but after that I'm happy to continue painting them once they are based. Nino also has a pose which creates impossible to reach areas once based, so he needs a little work before basing. The other models simply aren't a priority right now so don't have a base ready to go on.
We have a holiday coming up from 21st September - 2nd October, so in and between sorting things out for that, I will be continuing to prep models for table time, and maybe even get some painting done during any longer times I find myself with for hobbying :)
Lists are definitely the devil it seems, having good intentions is one thing but listing what I aim to get done seems to invite something to crop up and prevent me from having the time. I need to rethink this idea for the blog, as I still want to list progress & what's on the table so to speak but it isn't working out brilliantly in its current format.
Malifaux bootcamp was cancelled due to dates confusion, but I'm still taking my guild to play this Saturday evening for a couple of games, so the expanded collection will be good to have for that.
I was thinking about what I could do to get better at the game, and thought that having cards models in deck boxes makes it a real faff to look through and read abilities etc, so I had a look on Amazon for a card binder and ended up with an A4 and A5 one of these which I really like, and enables me to flick through and ready cards easily, and see upgrades at the same time too.
Wednesday, 6 September 2017
The City Of The Damned
It's so hard not to just hop on a computer game after getting home from work, and then it being nearly 9pm by the time we have cooked, eaten, watched this week's TV Show (Preacher), washed up, prepared food for tomorrow. A shorter commute would be amazing, but having the money to move house isn't realistic right now.
It's not all doom & gloom, just a commentary on life as-is. The stag weekend last weekend allowed me to catch up with a high school friend who lives a couple of hours away, who also happened to come 14/200 odd in a Malifaux tournament with Yan Lo. We got to chatting about wave 5 releases and GG18 being tricky for guild. The Hen weekend for the same wedding is next weekend so Mr Yan Lo, the stag and I are all at a loose end next weekend. The stag has to work on Saturday so we have a Malifaux boot camp planned for Saturday. Mr Yan Lo usually drubs me pretty badly but in a well meaning friendly kind of way :p so there should be a lot for me to learn.
Which (finally) leads on to the main point here, which is that I have a target to aim for to get some models ready. Hopefully Tomorrow night, Friday and most of Saturday will allow some painting time to get progress made on the Ortegas & DM recruiters et al. Maybe even some more airbrushing on Saturday. Some planning/prioritising will be needed to make sure I get the models ready that are most wanted on the table top. Maybe even a current state of affairs for the guild/each project is a good idea to see what needs doing versus how much it's needed. Maybe this would fit well into the project pages, but it would also benefit from a post in itself.
Long and rambling seems to be the standard these days, apologies. Hopefully a bit of planning/structure will allow a bit of motivation, even without a lot of time so it doesn't feel like 'not enough time'
Thanks for stopping by
Lofty
It's not all doom & gloom, just a commentary on life as-is. The stag weekend last weekend allowed me to catch up with a high school friend who lives a couple of hours away, who also happened to come 14/200 odd in a Malifaux tournament with Yan Lo. We got to chatting about wave 5 releases and GG18 being tricky for guild. The Hen weekend for the same wedding is next weekend so Mr Yan Lo, the stag and I are all at a loose end next weekend. The stag has to work on Saturday so we have a Malifaux boot camp planned for Saturday. Mr Yan Lo usually drubs me pretty badly but in a well meaning friendly kind of way :p so there should be a lot for me to learn.
Which (finally) leads on to the main point here, which is that I have a target to aim for to get some models ready. Hopefully Tomorrow night, Friday and most of Saturday will allow some painting time to get progress made on the Ortegas & DM recruiters et al. Maybe even some more airbrushing on Saturday. Some planning/prioritising will be needed to make sure I get the models ready that are most wanted on the table top. Maybe even a current state of affairs for the guild/each project is a good idea to see what needs doing versus how much it's needed. Maybe this would fit well into the project pages, but it would also benefit from a post in itself.
Long and rambling seems to be the standard these days, apologies. Hopefully a bit of planning/structure will allow a bit of motivation, even without a lot of time so it doesn't feel like 'not enough time'
Thanks for stopping by
Lofty
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