Another great game today. Only lost as I really underestimated the acrobatics of daughters of the flame. I left Makeda 'somewhere safe' and she got swarmed. This made me commit to defending Makeda and I lost my tyrant (to their anatomical precision), who was my only comeback vs Kreoss' feat. Which saw Makeda getting wailed on by a Templar.
Praetorians performed well again though. Denying any use from a unit of exemplars by running at them, getting killed under Makeda's feat, and mini feating the knights to death.
And of course powering the soul factory ;p. Marketh will love those guys!
Turn two wouldn't been very different if only I hadn't rolled snake eyes vs a slam of a Templar toward Kreoss, but I get far too carried away to think about averages vs def etc and whether I need to boost :p
I'm still really enjoying Hordes however, and far prefer the mechanics to Warnachine. I need to field another light beast though I think, as I run the beasts up front and then struggle once they go down. Perhaps I'll drop the swordsmen to minimum...
Something else I struggle with is order of activation. I always have a plan in mind, but i often struggle to execute it in the right order, or I get too eager and activate key units too early. Again, practice will overcome this I guess, and practicing will be fun!
Managed to grab an earlier train today too so i'll get plenty time to finish my Bronzeback assembly, the last three Nihilators, rethink my list and level up my DnD character. Good evening all told!
Thanks for dropping by