We had our first session of Through the Breach Yesterday, which was a great success for everyone I think.
The character creation process is very unique, and leaves a very distinct idea of the character before even assigning attributes and skills etc. However, it also leaves the option to completely buck the trend of the characters 'Station' (background) and go in a different direction. perhaps you've left your old life behind, perhaps you're spurning your past in favour of a new start?
My character was always going to be one of a couple of things so when I flipped the card relating to the 'Mad Scientist' station, my decision was made :)
I blundered through the skill selections without really understanding the impact they would have on the game, other than ensuring that I selected the right skill sin order to cast spells.
I chose the tinkerer pursuit as this seemed to fit the best with Mad Scientist, and also gave me access to elemental spells, and the ability to enhance weapons/attacks.
I really enjoyed our intro adventure, and I'm going to be reading up around my various abilities and where I want to progress to, how different pursuits affect aspects of gameplay :)
If anyone is thinking about playing the game, I would definitely recommend picking it up as it's a lot of fun
Thanks for stopping by
Lofty
Showing posts with label Through The Breach. Show all posts
Showing posts with label Through The Breach. Show all posts
Monday, 8 May 2017
Monday, 24 April 2017
Breached
Another new post category? Madness I tells ya!
Our group of Malifaux players have been batting around the idea of a Through The Breach campaign for a while now, and when the PDF bundle went up on Drive Thru RPG, I snapped them up even though I had the physical books, which my friend and soon to be DM also got at Christmas.
The announcement of 2e but a bit of a damper on things, but our DM friend has been playing D&D recently and has the RP bug again, so he train is ready to leave the station.
Briefly looking through the character creation rules etc looks a bit intimidating if I'm honest, and I've read some mixed reviews about the magic system being clunky. We have a date pencilled in for our first session including character creation, so that means that my wife and I have a target to have read and understood the game basics by (wish us luck!).
My initial character idea was a burly guard type character, armour under a heavy duster, shotgun & knuckle dusters kind of guy. This seems to be the kind of meat shield trope that I usually end up with in roleplaying games, so maybe I should change it up?
Idea the second is an arcane gun-slinger type with a plethora of pistols/huge rifle which they would presumably be able to augment through arcane buffs.
Lastly is the complete mage, with spells, a bit of madness and more of a contempt for humanity.
I'll base the final decision on what I learn from reading up on the rules, and how complex each character might end up being as a first iteration.
This also leads me on to having a model to represent myself in-game so I'm trying to resist the temptation to order the multi-part kit and create a character rather than just using one I have in my collection :p
I'll keep updating as this progresses. It will supercede my D&D plans for the time being, but will also hopefully allow some impetus to carry on into that from our Through The Breach campaign.
Thanks for Stopping by
Lofty
Our group of Malifaux players have been batting around the idea of a Through The Breach campaign for a while now, and when the PDF bundle went up on Drive Thru RPG, I snapped them up even though I had the physical books, which my friend and soon to be DM also got at Christmas.
The announcement of 2e but a bit of a damper on things, but our DM friend has been playing D&D recently and has the RP bug again, so he train is ready to leave the station.
Briefly looking through the character creation rules etc looks a bit intimidating if I'm honest, and I've read some mixed reviews about the magic system being clunky. We have a date pencilled in for our first session including character creation, so that means that my wife and I have a target to have read and understood the game basics by (wish us luck!).
My initial character idea was a burly guard type character, armour under a heavy duster, shotgun & knuckle dusters kind of guy. This seems to be the kind of meat shield trope that I usually end up with in roleplaying games, so maybe I should change it up?
Idea the second is an arcane gun-slinger type with a plethora of pistols/huge rifle which they would presumably be able to augment through arcane buffs.
Lastly is the complete mage, with spells, a bit of madness and more of a contempt for humanity.
I'll base the final decision on what I learn from reading up on the rules, and how complex each character might end up being as a first iteration.
This also leads me on to having a model to represent myself in-game so I'm trying to resist the temptation to order the multi-part kit and create a character rather than just using one I have in my collection :p
I'll keep updating as this progresses. It will supercede my D&D plans for the time being, but will also hopefully allow some impetus to carry on into that from our Through The Breach campaign.
Thanks for Stopping by
Lofty
Subscribe to:
Posts (Atom)